Actually, the only RPG (R for role) here is DA. All others is some kind of... imposters.
I simply can't agree with what you said Kein

It's ok, that's why we have opinions.
1) Skills and statpoints the gamer can invest per level he/she gained
Leveling-system is not an RPG's only element.
2) Via killing monsters etc and solving quests
3) Quests (main quests + side quests) to solve
STALKER is an RPG too? You can kill the enemies there and solve the quests...
Oh, yes. you can alter your stats as well there (via artefacts)!
4) Weapons and armor and other loot to find/equip to make your hero stronger (fever)
No comment - there is a lot of non-RPG games that allows you to do so.
5) And last but not least,of course, a nice/funny/ ... story !
Totally agree here. Divinity 2 has a
nice and funny story. It is like.. a fairy tale, yes! Nothing serious, but a lightweight bed-time story you can tell and quickly forget on next day. Compare to DAO or Planescape: Torment.. oh well, let's not, it makes me sad.So for me all Divinity games (and many other games) are REAL RPG's !!
For me, RPG stands for ROLE play game. When you play a role, when you CAN CHOOSE how do you play the game, When there isn o pre-defined path lies ahead. Want to be a bad-ass and wipe-out entire city in Fallout? You're welcome! Want to sold your companions to slavery in P:T? Easy.
Want to be a good guy and help everyone in BG? Then do it!
Tell me, can you really make choices in Div2? No, you can't. You can't kill Talana, you can't play as Dragon
Slayer, you can't join Damian. Unlike TES3, for example, you can't kill everyone (like Vivec) and made your own path, via not joining to anyone. There is no real choice.
Don't get me wrong, I don't say it is all that bad. It's just... no need to compare it with real and "serious" RPGs. D2 is good as it is.