Originally Posted by Kein
Explanation on explanation without solid conclusions for such a simple and linear story. No offence lady Macbeth, but that's the thing fanboys usually do :P

Lord Macbeth actually, if you want to use a title. wink

I elaborated because you asked more questions, that's all. In my mind the story is quite clear, but it is - granted - perhaps a tad overtly complex and you need to pay really close attention to the story to grasp it all. It is all in there, in the game I mean - as the quotes illustrate - but again: miss them and you might be somewhat at a loss as to what really happened. Hence your next remark:

Originally Posted by Kein
Well yeah, that usually leads to such small errors. But that does not means there is no such errors. In my opinion - one shouldn't ignore them.

We don't. Really. smile There's a learning process involved and next time we'll try to do better. (To give a personal example, this is the first game I ever wrote the dialogs for and obviously I know a lot more about the do-s and don't-s now that the game is finished. There are lessons I took with me from Ego Draconis to Flames of Vengeance and new ones from FoV that I'll take with me to the next project.)

Originally Posted by Kein
I'm looking forward to Div3 and real non-linear story :P Give us a hint if it's planned? :o

I can't say more than what Lar has already revealed, but I hope everyone here is exited to know that there is in fact another title that we are working on and that we will try to make it a great game to the best of our abilities.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.