Originally Posted by Joram
Originally Posted by Knight Flyer

So yeh, as Rain Koor says, please if possible make quest markers switchable for those hunter seeker types among us who like to achieve things for ourselves.


Methinks these days of sat nav etc has turned some of us into a generation of people that would get lost in an elevator.


hahaha Indeed, some people today must always take their satellite navigator ON in the car for going to the supermarket :hihi: (just kidding, of course, everybody may take use of the newest navigation systems, so NO offense about this)...

For me the same, give possibility to set OFF questmarkers or whatever of guidance you make for the player wink

Hand-holding is indeed for me not welcome ... but I don't think Larian should do something, that's not their style. wink

I love it when I start a rpg and I totally don't know where to go ... but discover on my own the "what, where, how, who's" while exploring new areas is simply great !! It makes my day a superday and give so much self-confidence !
For example in DD: the quests to heal both sick man (Verlat and Simon) in Aleroth. Great quest!! Only the "I don't know the how many turns" I play DD I found how to make a duplicate of the healing gem :hihi: !



Just as a side note,

I have a mate thats been here to visit me about 7 times since we moved here 2 years ago, he still cant get here without his sat nav, he dropped and broke the damned thing a couple of weeks ago so tried to get here last weekend without it, he phoned me sometime later and I had to jump in the car and go and rescue him, he was even in a diffrent town, 11 miles away.


So on that note, some people obviously need their hands held and some dont. I believe switchable quest markers is the way to go.