Just want to point out though, you say the characters were like cardboard, that you felt no connection but you did feel strongly about some of them ie. Commander Rhode.
Why did she deserve another chance?
Why do you think she could have been persuaded to change her mind?
Plus i actually laughed when Bellegar appeared and claimed responsibility.
I dont think that DKS was lacking at all in character development in fact for me it was pretty much on the level.
Bioware has companions, romances because thats the backbone of their games, i mean really the combat mechanics, puzzles...er nonexistent.Open world exploration, well written dialogue with a touch of sarcasm or levity..nope just run of the mill movie nonsense that has been rehashed so many times before.
grts