The level 10 enchants are unchanged, they still provide 100 damage. I did my testing at level 44 on a save i had just before the anteluvian vaults, i went back to tower respecced and maxed out all weapon expertises, and only put points in life leech for survival purposes. I then found the best 2 hander i could and the best shield i could find and enchanted them with level 10 enchants to match the one handers i had.

I then proceeded to make a save in the vaults on the fight where bellegar keeps summoning the same mobs over and over.

I fought for ages with each style versus the same mobs, i did not use any specials i did not do any dodging or anything of the sort i just timed how long it took to kill one mob at a time. This worked great with all styles except 2 handed and unarmed. With 2 handed i died on first mob because i could not do enough damage to keep myself healed with life leech, and i died a lot so it was quite frustrating to test, but i did a lot of testing, and the kill time was indeed more then double the time of dual wield.

This was all tested on nightmare difficulty btw to keep fights as long as possible to get the most reliable results, and i did not want to put points into crit chance and bleed and stuff like that.

So in my mind there is no doubt that the damage bonuses for other weapon expertises need to be increased.

It could very well be that the differences are smaller at lower levels, but i did a little testing with my new pure mage, and even there with no skill points in either expertise, i still killed twice as fast at level 15 with 2 magic damage based one handers over a magic based 2 hander. This was pure melee, no spells used.

Also my mage of course dual wields even if he NEVER melee's, just because of the increased magic enchants.

And to the oae capability, sure it probably has a little bit better aoe capability but dual wield will still hit multiple mobs, and if i am surrounded by tons of mob's whirlwind is the way to go anyway. On normal difficulty two whirlwinds kill anything around you anyway.

Last edited by Chillwill; 09/12/10 11:45 PM.