I find it amazing Larian was able to somehow preserve the tone of Divine Divinity in spite of the obvious leaps in Div II vs. technology and play-style. Divinity II is a much more structured game then Divinie Divinity, yet it doesn't seem bastardized or restricted in its current incarnation...

The games *feel* similar and I can't quite explain why, there is a very identifiable eccentricity that runs through the series from the visuals to the soundtrack to the flow of game-play.

Larian has a distinctive style, I'm psyched the studio hasn't evaporated.

I don't know what the devs have been up to in their home territories but over here in the U.S. it has been a long silent stretch since Beyond Divinity....