Originally Posted by salad10203
For all the DRM vigilantes, check out the latest piracy stats http://pc.ign.com/articles/114/1142183p1.html
There is no way a publisher could read this and then say, oh well you know, we should lessen up security so its easier to pirate. No matter what argument you use, most (not all) publishers will see the piracy stats and go for heavier DRM, until piracy goes downhill DRM will always exist, sorry. BTW, its your loss if you haven't bought this game due to drm, its a great game.


I'm debating Steam + Securom double DRM-whammy here more so than anything else.

If I bought the game digitally from Impulse, Gamersgate, or Amazon for download, I'd only have to deal w/ Securom DRM - that's fair.

I do find Steamworks all by itself as acceptable.
I do find Securom DRM all by itself as acceptable.

I'm really not a big fan of install-limits put forth on DRM.
IF there's install limits, I'd at least like revokes and de-auth's allowed.

DRM often gets cracked pretty quickly - often before a game is released or not too long after the game is released - which almost makes games having DRM pointless. Steam is one of the DRM's that normally does a better job than most at stopping Zero Day Piracy. The pirates don't suffer from the troubles that come w/ DRM b/c they have a [cracked and unofficial] DRM-less version, while the legit buyer has the official version riddled with DRM. DRM should make the pirates suffer, not the legit game-buyer.

Last edited by MysterD; 02/01/11 07:00 AM.