For all the DRM vigilantes, check out the latest piracy stats
http://pc.ign.com/articles/114/1142183p1.htmlThere is no way a publisher could read this and then say, oh well you know, we should lessen up security so its easier to pirate. No matter what argument you use, most (not all) publishers will see the piracy stats and go for heavier DRM, until piracy goes downhill DRM will always exist, sorry. BTW, its your loss if you haven't bought this game due to drm, its a great game.
1. The trend goes against excessive use of DRM, with the exception of Ubisoft. Look at Steam. There are about 1200+ games on the service, and only about 30+ of them use extra DRM. Divinity II is an absolute minority on Steam.
There was one other DRM scheme that was excessive and actually helped - Starforce. Problem was however, it really fucked up your computer. Badly. Thus, that kind of excessive DRM hasn´t been used for years now.
2. Do you think Securom would have helped any of those games even the slightest? DRM like this can only help with one thing - battle day one piracy. After that, Securom only remains in the Steam releases a source of technical problems and restrictions for how you are allowed to use the software you have purchased.
If you have some actual source that says Steam + Securom is noticably more effective against day one piracy than just Steam, by all means, show me that.