I can assure you, I most definitely was not trying to be condescending. I was just trying to point out that if there's one thing I learned from the Divinity games (been a fan ever since Divine Divinity), it's that the game holds you by your hand for exactly 5 minutes and then proceeds to throw you in the deep end.
RPG gamers have become accustomed to gameplay where creative and out of the box thinking are actually discouraged. We're so used to having an NPC pointing us in the right direction and the minimap telling us exactly to go withing 5 centimeters of the quest objective, it's become harder and harder to actually cope with anything that takes us out of our comfort zone of EZ mode gameplay.
So if there's anything I wanted to say with my post it's this: Buddy, you better get used to making tough choices, cause which 8 buttons you wanna put on your action bar will only seem like it's hard to manage until this game grabs you by the nipples and tells you you only get to keep one.
Seriously, I meant no offense, do not take it personal or as an insult to WoW players (guilty as well if you should wonder).
Thank you for all of the replies, particularly for the humour. It could have gone a much different way and I appreciate it.
I was obviously being too sensitive and for that, I apologize.
As for the above, no, I too got really fed up of games being put into "simple mode" (especially WoW before I finally freed myself) but on the other hand, I did appreciate the efforts games made to give us customization of our UI and that is the only element I was focusing on. To my sensitive mood I was obviously having that day, it seemed you were going beyond that in you reply and lumping me in with all those easy mode seekers. heh.
Anyway, thanks again and yes, I've made the tough decisions and I'm still absolutely loving this game. It is my first Divinity by the way as the first one somehow got by me.
Cheers.