I do not like escort missions like this. It reeks of coin-op customer exploit, and is completely unnecessary in an RPG. Simply giving the zeppelin better targeting AI would have made this much more bearable.
This one's easy enough to get through, but having to deal with the pressure of the zeppelin complaining that you're too far ahead as well as spam-killing turrets is REALLY annoying. Zeppelin at 100%, and it goes WE'RE TAKING TOO MUCH DAMAGE!
*rolls eyes*
Let's not forget the fact that we're all humans who can take a dragon form... NOT dragons who can take a human form. I rather spend more time in human form than in Dragon form; that's just me!
"Me too" etc. Part of me feels I'm slightly missing the point considering the game's premise, and the dragon part was very well done, but I still preferred being human, wandering about and interacting with people.
For me personally the game would've been better in both human and dragon forms if the Orobas Fjords section of the game had much wider open spaces similar to Broken Valley and bigger settlements to hang around; but it's easy to say "if only..." when the development effort to realise it would've been prohibitive. Still, one can dream.

Of course it might've helped somewhat if previous areas weren't effectively off-limits: that is one of my pet hates in video games; same applies to the likes of The Witcher and... well, anything else that does it!
Wandering around as a human and doing quests is one thing, but spending 99% of a "Dragon Knight" game as a human is somewhat...unoriginal. I wish either ED or FoV would have given you some stuff to do as a dragon except be a taxi for your human form and blow up towers. Interact with larger creatures, maybe? As an expansion, I guess FoV was alright, but it mostly bypassed the flight gimmick that made ED so fun.