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#423359 05/11/10 06:12 AM
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Hi I am looking for a new game, may favourites so far are the Witcher and NWN's both of them. I want a game that uses the same style of play ie. with a mouse. I hate having to use a keyboard and the games I have bought lately are keyboard games and although they have stunning visual effects I want ease of play not having to push 50 million buttons, If I wanted that I would play my PS. Anyone have any suggestions to fill in my time before witcher 2 comes out????

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If you haven't tried Dragon Age, you should. Probably the best party based RPG since PS:T.


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Or Drakensang, another "best party RPGs of the last years".


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Guild Wars.



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Thanks guys I will check them out.

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I second both Dragon Age and Drakensang. They are both party based, mouse driven with tactical pause and a nice high camera view available. They are both amazingly fun, Dragon Age being grim and dark and Drakensang somewhat more lighter and fantasy-like.

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Yeah. Their both like night and day, imho.


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I'll agree with Alrik there. If you're looking for a light heroic fantasy game, you won't find better than Drakensang. If you want something a lot darker and deeper, go with Dragon Age.

Either way, you're likely to get a lot of fun out of playing them smile


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Dragon Age is a must; I agree with the others.

But I'm surprised nobody has mentioned 'Elder Scrolls IV: Oblivion' yet. I'd say it's still my favourite RPG - even beats Dragon Age by a lot.


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Originally Posted by SolitaryHowl
But I'm surprised nobody has mentioned 'Elder Scrolls IV: Oblivion' yet. I'd say it's still my favourite RPG - even beats Dragon Age by a lot.


This.

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This may be a little out of the RPG element (maybe, maybe not. Not sure) But I suggest the Assassin's Creed Series.

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Try to avoid Dragon Age. I brought it, played it, enjoyed it (a bit). But at last, this was a not a good RPG game. It's most an ARPG than a RPG. There is no tactics, you just have to use the same tactic over and over : send a tank, use a healer on it, use a wizard to dps. There are just too much battles.

Anyway, if you just want to use your mouse, then you should try mount & blade: warband.

I leave you here, I have a castle siege to manage.

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Originally Posted by xrogaan
Try to avoid Dragon Age. I brought it, played it, enjoyed it (a bit). But at last, this was a not a good RPG game. It's most an ARPG than a RPG. There is no tactics, you just have to use the same tactic over and over : send a tank, use a healer on it, use a wizard to dps. There are just too much battles.

Anyway, if you just want to use your mouse, then you should try mount & blade: warband.

I leave you here, I have a castle siege to manage.


Dragon Age is a good break from traditional RPG though.

I love the story as well.

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Different strokes for different folks, I guess, but I love Dragon Age. Sure, the combat isn't very interesting after a while, but there are literally hours of conversations to be had with your Companions, relationships to develop (Romantic & otherwise) and a ton to do that does not always involve fighting things. And that's without the immense number of player-made mods available.



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Originally Posted by Elliot_Kane
Different strokes for different folks, I guess, but I love Dragon Age. Sure, the combat isn't very interesting after a while, but there are literally hours of conversations to be had with your Companions, relationships to develop (Romantic & otherwise) and a ton to do that does not always involve fighting things. And that's without the immense number of player-made mods available.

One of the things I found appealing about Dragon Age is it had a hefty slew of side-quests. It could be argued that it's nothing special in that regard but I had a couple of reminders lately that we shouldn't take that sort of thing for granted: nothing worse than a game with loads of atmosphere that only has a main quest to complete.

The comment about relationships is significant, too: previously I'd been very much a solo player and hated not just escort quests but any prolonged interaction, but Dragon Age and Mass Effect got me out of that habit and now it can actually be hard going back to something where I'm mostly left to my own devices. Certainly an interesting alternative to "you against the world" type of playing.


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Absolutely agree, Vometia. DA was widely hailed as a kind of 'spiritual sequel' to the great party based RPGs of the past, like Baldur's Gate.

I love that every character you meet has a reason for what they do; I love that side quests are varied and don't always involve 'Go here, kill this, come back.' Most of all, I love that my companions are actually all there for reasons of their own, have their own personalities, values and ideas. I can stop and talk to them at any time and chances are they'll have something to say.

I found DA to be a thoroughly immersive experience, because it felt almost like a real world. Can't say that about many games.


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Originally Posted by Elliot_Kane

I love that side quests are varied and don't always involve 'Go here, kill this, come back.'

Yes, at least there were also sidequests that involved 'Go here, fetch this, come back.' wink It felt like playing an offline MMO to me.

But since this thread was bumped, I suggest to play Drakensang: River of Time.

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That's the follow up to Drakensang, right? If it's ever released in Britain, I intend to get it.

Drakensang was not as good as DA, but I liked it a lot.


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Dunno if it's worth me mentioning Sacred 2. It'll probably provoke the ire of the self-styled "hardcore RPGers" but I found it to be a lot of fun, and it has a similarly silly sense of humour to ED, I find. Just been revisiting it recently and again had a good time, except for the occasional bit of dying when I found myself out of my depth--though its resurrection portal system offers a nice alternative to the usual "going back to your last save" type of thing.

It also offers a rare example of usable horses and other mounts, though you need to take care of them if they're not to end up being pwned.


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I got bored with both Titan Quest and Sacred 2 pretty quickly... which usually happens when a hack 'n slash doesn't have any interesting sidequests like Divinity 2. All quests are basically given by people standing next to the road, 2 metres from monsters... Not to mention, enemies practically respawn in front of your eyes ten seconds after you've killed them in those games.

The only other hack 'n slash games I enjoyed were Dungeon Siege & Dungeon Siege 2.

Last edited by virumor; 25/01/11 09:11 PM.
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