Divinity II was a great RPG for me and I enjoyed the changes made in the DKS but all games are not without faults or things that are missing. Here are some features I think should have been in the game:
*Facial customization - most new RPG games have it and Divinity II allowed you to chose faces and name your character, it should have allowed you to choose skin colours and construct your character's face.
*More free roaming as a dragon - we could take dragon form and fly but why couldn't we fly from our tower to the Orobas Fjords?
*Manual blocking - since Divinity II is about skill as well (if you play on harder difficulties) a blocking ability should have been included.
*Respawning animals - animals respawn in the wilds so you always have the feel that the world is alive.
*A more bigger world with no area transition and loading screens, so we can fly through it as a dragon and track through it on foot.
*Day and night cycles plus weather cycles and companions - if my knowledge serves me correct, DD had these things. Sequels should always include what was good from the first plus new things of course.
*Ability to dye armour, have shoulder plates as armour so we can give unique looks to every armour, have cloaks.
LOL but even without these features, I'm pretty sure that the next Divinity game will be good.
Last edited by Demonic; 27/01/11 11:42 AM.