I find it very difficult to give a RPG a stamp/label ! (like: aRPG, jRPG, etc ...)
I think I still have an unwillingness to do so, with the exception of JRPGs since to my mind they're a distinct thing of their own. But, subjectivity again...
I'm still not keen on the idea of turn-based combat: that's not to say there's anything wrong with it, though I don't really agree with the precept that "D&D did it that way, and so should videogame RPGs": D&D is also its own thing and not necessarily the template for RPGs, though if some producers and players want their RPGs to be that way, I'm not going to argue: I'll just argue if anyone says that a game and/or player is a lesser thing for not abiding by that rule.