with all due respect for larian-studio's and the creator of this game concept but i would find it very regretable if in divinity III the role of dragon knight would be removed as a playable role cause after all the dragon knight restored the balance but didn't get the chance to take vengeance on damian and finish the job so to speak, and personaly speaking i still haven't kicked off of my dragon form addiction and by that i mean every single aspect of it being it from roaming freely in orobas fjords or burning down some flying fortresses and killing everything inside and the whole battle tower concept was awsome aswell this is the first game that i enjoyed for it's entire concept; the difficult quests and all the hiddin switches and mechanism's, the story line and the combat difficulty aswell (i speak out of personal expirience and know fully well that there aremay be people out there who will probably have created the ultimate character that can not die in which case do not pay attention to that statement) the hints in every book that u can pick up and many more things, in this game it's not pretty pixels u see passing by it's really a focus point to discover more things and at the same time u appreciate the time the creators spend in making this game (not to mention to come up with all the unlock mechanism's etc) but please hear my plea... don't make it MMO, don't go internet, stay single player (for the story line atleast) and keep the dragon knight in the game!!! these may be selfish requests but don't missunderstand me please, i am only trying to let u consider to keep going with the story line as it is for that would make me (and if i may say so) and a couple of thousands more very excited to play it even more, i would regret to have to see that the dragon knights hour has tolled in divinity 2 so please consider it smile