I enjoyed playing as the dragon, but the way it manoeuvred annoyed me. For instance, with the rush move, there was instant acceleration and deceleration, with no sense of the forces of inertia and momentum that a dragon that size would generate as it flew. Also, the general movement was a bit mechanical and lacked the fluidity and grace one would expect from a master of the skies, like a dragon.
This is all just nit-picking feedback though, as overall, DKS is the most fun I've had with an old school RPG since the Baldur's Gate series.