I have been playing through Divinity II the Dragon Knight Saga - on the xbox 360. In fact even my other half has got hooked on this game too. After playing other games like Elder Scrolls, in comparison - the things I would truly love to see in this game future development, would be things like - re spawning enemies, re spawning plants (can't say I noticed) them re spawning in this game. Also actual time - in this game world it is always day time, to make the world see more real, would be nice for the game to change between different times of day, etc.
This could also lead the way to allowing the player to use a bed, to re generate their lost health. OK these things have been used before, quite obviously in Oblivion, but I don't see the harm in them being used in other RPG's. Also the idea of families, and children is another good idea to make the world come more to life.
Finally, also I would like to see in the games future, more slots available for your active spells/skills, the way its mapped on the xbox controller, just isn't enough. Other games use a radial dial, which is a better approach to this. Also to me, the NPC's don't seem to be to aware that your actually near them until you speak to them. Would be nice to see some actual interaction - with NPC's saying hi or 'Get LOST' to you, when your close to them. They can of course be otherwise doing meaningful tasks in the game, working, playing, and so on. The game world, while it is BIG, its not as big as Oblivions, so more accessible villages and towns please ?
Otherwise this is not a bad game, its had it fair share of bugs, I think, but it is over all a keeper. I like the Divinity II story, and look forward to seeing a new instalment of the story.
Last edited by Jedi_C; 16/02/11 12:04 PM.