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member
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OP
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Joined: Jan 2010
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People ask what's DKS like, after a while they get back to you with something like this... This was spot on & takes the words right out of my mouth. 
Divinity II: XBOX 360 Region: PAL (UK) Display: 1080i HDMI PC
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old hand
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old hand
Joined: Aug 2009
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I don't disagree, but weren't Fable 2 & 3 flops?
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Duchess of Gorgombert
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Duchess of Gorgombert
Joined: May 2010
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I don't disagree, but weren't Fable 2 & 3 flops? The PC versions were such flops that they didn't even release them! I actually rather enjoyed Fable and wouldn't want to pit two good franchises against each other, but it does seem to me that Fable's received far more exposure than really seems appropriate whilst ED/DKS is almost criminally underrated and underrepresented. There's no justice, it seems...
J'aime le fromage.
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old hand
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old hand
Joined: Aug 2009
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That's mainly because for some reason every gaming medium pays attention to Peter Molyneux's hype speak.
Last edited by virumor; 08/02/11 01:04 PM. Reason: English is teh hard
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member
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Joined: Dec 2010
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Well, Peter Molyneux is a gaming icon in and out of the industry. And it should be obvious why his games get so much exposure-- if you've been around since near the beginnings it affords you respect and consequently the connections he's made are easy ins. But that's just business and its no different in any industry.
As for Fable itself... when it was published it was one of the first examples of an open ended sandbox game. Additionally the game featured storytelling driven by player decisions, consequences, and moral implications. All elements that are now expected in many RPG titles. In fact, its one of requested features for Divinity from the suggestions thread. While the game itself isn't perfect, pioneering an industry first gets the attention of media and gamers alike.
Its sad quality titles don't get much recognition, but if you don't have "shock" value of any kind its difficult to create a memorable first impression.
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old hand
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old hand
Joined: Aug 2009
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By the time Fable was released, there were already many other RPGs out there featuring everything you mentioned (Divine Divinity included). I don't think Fable pioneered anything, to be frank. Fallout was probably the first and came out about 10 years before.
I don't remember much of Fable, but it seemed very linear to me and all your actions in the game -be it good or evil- could be easily annuled by donating to temples.
Last edited by virumor; 08/02/11 02:05 PM.
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member
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Joined: Dec 2010
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No offense but you should probably replay these games or at least revisit the old reviews. At the time Fable was announced and demoed no game had any of these features. Fable also had several other emergent elements removed, such as being able to procreate and have your children as part of the story. The good and evil element as you mentioned is a signature of Molyneux's god games.
Also, I think we may have an issue with term open ended sandbox. The term refers to the fact there is no proper way to play the game. In the case of a game with a narrative, this results in the story taking the form of whatever the player chooses. This type of gameplay is categorized as emergent. The term emergent can be confusing outside of tech circles and art communities so I didn't bring it up earlier.
Although LARPers, D&D, and other table toppers should be given credit outside of a digital entertainment. One of the first is Simcity for the adaptation of the game to conditions created by the player. However, this doesn't refute my point as its not a RPG nor does it contain an emergent narrative. I don't claim that Fable is a good game and it doesn't delivery in terms of content length. It was more an exercise in technology than actual player experience.
In summary, although games have many of the elements I write about today... the only true single player construct that parallel's Molyneux's announced vision is The Sims, released four years earlier but without the use of a narrative.
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journeyman
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journeyman
Joined: Nov 2010
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People ask what's DKS like, after a while they get back to you with something like this... This was spot on & takes the words right out of my mouth. Ha...ha...that was me that was!
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old hand
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old hand
Joined: Aug 2010
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Shite:
Fable series. and TES series.
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member
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OP
member
Joined: Jan 2010
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 Made me tickle reading it, had to share your fine words as I agree whole heartedly.  Sorry bud, don't normally take snaps of good folks messages, just you hit the nail on the head and people snooping about as it's due out in the US of A next month I think need every kick up the rear so they know it's good with a capital fullstop.  If I see I have been removed from your bud list for doing this I fully understand...  Cheers 369!
Divinity II: XBOX 360 Region: PAL (UK) Display: 1080i HDMI PC
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journeyman
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journeyman
Joined: Nov 2010
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 Made me tickle reading it, had to share your fine words as I agree whole heartedly.  Sorry bud, don't normally take snaps of good folks messages, just you hit the nail on the head and people snooping about as it's due out in the US of A next month I think need every kick up the rear so they know it's good with a capital fullstop.  If I see I have been removed from your bud list for doing this I fully understand...  Cheers 369! Don't worry about it, the folks round here don't seem like the stalker type, quite a friendly bunch in fact. Even got a response from one of the developers on one of the threads. He was chuffed I had spotted a reference he had put in the game. It is here if you're curious, near the bottom of the page. EDIT: Oh, I've just remembered you haven't gone through Flames of Vengeance yet, as you're still waiting on the xbox patch release and this reference is right at the end of the expansion. Maybe you shouldn't look yet.
Last edited by 369; 09/02/11 02:02 AM.
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journeyman
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journeyman
Joined: Nov 2010
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Well, Peter Molyneux is a gaming icon in and out of the industry. And it should be obvious why his games get so much exposure-- if you've been around since near the beginnings it affords you respect and consequently the connections he's made are easy ins. But that's just business and its no different in any industry.
As for Fable itself... when it was published it was one of the first examples of an open ended sandbox game. Additionally the game featured storytelling driven by player decisions, consequences, and moral implications. All elements that are now expected in many RPG titles. In fact, its one of requested features for Divinity from the suggestions thread. While the game itself isn't perfect, pioneering an industry first gets the attention of media and gamers alike.
Its sad quality titles don't get much recognition, but if you don't have "shock" value of any kind its difficult to create a memorable first impression. Fable...sandbox...really?
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member
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OP
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Joined: Jan 2010
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elo 369, after our live chat on 360 ere's that page. Link: F40 next to an F40
Divinity II: XBOX 360 Region: PAL (UK) Display: 1080i HDMI PC
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addict
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addict
Joined: Nov 2009
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I like Fable, but it's pretty casual. I just find them to be enjoyable and lighthearted adventures. They don't come close to the Divinity franchise, though.
My Favorite RPGs: Divinity franchise, Gothic franchise (including Arcania, so I think I'm alone...), Venetica, Risen, Two Worlds II, The Witcher, Sacred franchise, Fallout franchise, Mass Effect 1, Alpha Protocol, Planescape: Torment, Drakensang, KOTOR 1 & 2, etc.
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member
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OP
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Joined: Jan 2010
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I agree with you, my woman loves it just it's too geekish for my liking any way. The amount of people that were let down with the last Fable - DKS is the answer to all those problems tho with the delay release in the US of DKS it does not matter as Fable would of been dropped long ago.  PS. DKS 360 patch should be up today!! Real swine as I hope to be getting TDU2 today, but still... that demon has been giving me nightmares and I need to kill it no matter what!! 
Divinity II: XBOX 360 Region: PAL (UK) Display: 1080i HDMI PC
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journeyman
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journeyman
Joined: Nov 2010
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Ha..ha...you've got a name like Dungeon Master and you call the Fable series geekish? I may hate Fable, but that's because it's crap, not because it's geeky! Come on Dungeon Master...say it with me, loud and proud, "I'm a geek, I'm a geek, I'M A GEEK!" Seriously though, when someone calls me a geek, based on my interests, I usually reply, "Yes...and your point is?" I've always felt the word "geek" should be reclaimed by geeks, as a badge of pride, much like the term queer has been reclaimed by the gay community! Re: the photo You obviously take your racing very seriously mate, as you've got a really intense look going on, in your photo. My face would have been plastered with a really cheesy grin! I find it difficult to maintain any semblance of dignity in those kind of situations though. 
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veteran
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veteran
Joined: Mar 2003
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Try Drakensang, especially if you like light-hearted, non-action RPGs.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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journeyman
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journeyman
Joined: Nov 2010
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Try Drakensang, especially if you like light-hearted, non-action RPGs. Thanks for the recommendation...will do!
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veteran
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veteran
Joined: Mar 2003
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Drakensang 1 is more combat-oriented than Drakensang 2, though.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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member
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OP
member
Joined: Jan 2010
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Maybe south of the UK I see things very differently. As an example and a joke not to be taken seriously like. My small mind says: Falbe, a game Goths love and are the only people on the planet who understand it.  Some College & University Students are on the same wave length but Mr Straight Face Serious that I am who is too down to earth has no connection to these people what so ever and can't understand the love for such a game as Fable. lol It's each to their own. Thats my definition of geekish.
Divinity II: XBOX 360 Region: PAL (UK) Display: 1080i HDMI PC
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