I don't think most people WANT the massive flood of DLC, Alrik. I think they're prepared to put up with it, though, and for as long as that's so, businesses will continue to make money off it.

I think Virumor has it pretty much right. When the companies have a flood of DLC ready for the day the game is released, that's just bad.

The worst part is that you just know that the newly released game will need a ton of patches, and the time that should have been spent on testing was in all probability at least partly spent on developing DLC instead.

But gamers will seemingly put up with a LOT of crap, from appalling DRM to seriously buggy games to a seeming tsunami of DLC, much of which is not worth even a quarter of what they are charging for it.

I'm not opposed to DLC in principle, don't get me wrong. I think it's a good way to put out mini-adventures or new maps or other things that are not large enough to warrant a full expansion pack release. But when you end up with enough DLC to double the size of the game, and half of it is ready before the game is released (OK, slight exaggeration, but you get my point, right?) then there's clearly a problem, IMO.


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