Yes, I find it laughable that they only have one area (Kirkwall) in the game. Bioware couldn't even make that one area feel lively. At least Venetica had areas that felt more alive with pedestrians. Same with Two Worlds II and other RPGs of this variety. It's a shame these games get bashed in the states for every little thing, yet Bioware gets away with the lazy work gone into Dragon Age II. Kirkwall feels so "game-y". It feels like I'm in a game cubicle designed for me to move within, not a living and breathing environment that makes me feel like I'm actually there. Europeans RPGs are very good with atmosphere, but Bioware is not. Well, I'd argue that Mass Effect has good atmosphere, but the Dragon Age team at Bioware need schooled on level design and art direction. It feels so lifeless and uninspired.

Last edited by Libertarian; 07/03/11 07:28 PM.

My Favorite RPGs: Divinity franchise, Gothic franchise (including Arcania, so I think I'm alone...), Venetica, Risen, Two Worlds II, The Witcher, Sacred franchise, Fallout franchise, Mass Effect 1, Alpha Protocol, Planescape: Torment, Drakensang, KOTOR 1 & 2, etc.