Yeah, I meant the Temple of Doom, but if it was no biggie, all the better.

I think your new rule makes more sense, just because combat can be so brutally quick in DKS (as opposed to Divine Divinity).
Good luck with your next play-through. Let Jurdenson make Jurden proud!

P.S. It's a good idea to fiddle around with all kinds of skills in the beginning of the game. See what you like/don't like/use often and not so often. Maybe you'll like Blind, maybe not. (You'll definitely love Charm!

) You can unlearn and reassign all of them anyway once you have the Battle Tower and then opt for a more concentrated build.