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Joined: Apr 2011
Location: Calgary, Canada
stranger
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stranger
Joined: Apr 2011
Location: Calgary, Canada
Is this really the way the game is? If my character has any other weapon equipped (or none at all) he can only jump straight up or do sideways rolls. I find this to be a bit of a nuisance as I use double swords mostly and so I constantly have to pause my game and switch to my bow every time I need to do a forward jump. Where this feature of the game becomes completely ridiculous is when I'm in a fight with multiple foes and there are tree branches obscuring the view of the fight and I can't jump out of the way. So in essence I am just blindly clicking my mouse and hoping for the best. Is this just the way the game is or a bug with my copy? When I first began playing I thought, "Well this is stupid. There's no way to jump forward. Oh well." Then I acquired my first bow and could then do jumping somersaults but I read the best way to do the platform challenges is with no weapon equipped. I read through the manual and it doesn't mention anything about this feature.


Back in the days of Commodore 64 I used to dream about games like Divinity 2.

Yesterday is history, Tomorrow is a mystery
Today is a gift, That's why it's called the present.
(Taken from Kung Fu Panda)
Joined: Jan 2009
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Joined: Jan 2009
That's a strange bug. It is not supposed to be like that, I can assure you.

Joined: Apr 2011
Location: Calgary, Canada
stranger
OP Offline
stranger
Joined: Apr 2011
Location: Calgary, Canada
I didn't think so. I got my copy from Direct2Drive. I think I'll move my savegames somewhere and try re-installing. Thanks Stabbey.


Back in the days of Commodore 64 I used to dream about games like Divinity 2.

Yesterday is history, Tomorrow is a mystery
Today is a gift, That's why it's called the present.
(Taken from Kung Fu Panda)
Joined: Apr 2011
Location: Calgary, Canada
stranger
OP Offline
stranger
Joined: Apr 2011
Location: Calgary, Canada
Okay, I got it figured out. I am playing on PC with a Belkin n52te gamepad and am using the thumb button for jumping. By default the thumb button is actually the "L-Alt" key but when I mapped the button to jump in DKS it called it the "Left Context Menu" button. So in DKS I mapped the "M" key to the jump function and mapped the "M" key to the thumb button on the controller and it works like it should. I can now jump like everyone else. In fact I am jumping for joy. That is really weird that it worked fine only when the bow was equipped. Anyways, fixed now.


Back in the days of Commodore 64 I used to dream about games like Divinity 2.

Yesterday is history, Tomorrow is a mystery
Today is a gift, That's why it's called the present.
(Taken from Kung Fu Panda)

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