Was disappointing - it should have been called Aleroth Alley. I enter the city gates, gaze around at the beautifully rendered buildings and think, "Wow. This should be good." I then roam around the first area, talk to everyone but nobody has anything to say. I find a couple doors that need keys which I'll find later. I see a tavern to the left which I can see a woman (who has nothing to say) going in and out of but I can't enter. Next to the tavern is a pig-pen full of chickens (?) which I quickly dispatch with my poison aura. Finding nothing in the first area but a bunch of wounded people and nobody to talk to, I move on to the elevator platform which whisks me up ten storeys where I am forced to traverse an alleyway leading to a huge plaza with more people than I've seen in all of Rivellon. I talk to everyone but again, nobody has anything to say. Apart from the traders, the only person that has anything to say to me is Augustus. I now notice that I am at the north end of the map. I haven't gone any further yet as I'm not sure if, as the Hero of Rivellon, this so-called city and its people full of despair are worth saving (just joking).
I love this game most for its graphics and combat. Well done. But Aleroth seems like a waste. That's a lot of work graphically for a place that is basically devoid of life. I can't imagine how much work goes into building a game like this.
Please people, don't be mad at me for what I've said. Even though it might not sound like it, I do appreciate very much the work that has gone into creating this game. Just want to share some thoughts on how to make the next release even better.
Thanks Team Larian.