Like I said, it might not be as big of a burden to some, as to others it's the little things that mean a lot.
As for the camera and HUD, the point is, just give the player the option to move and or deactivate.
I must say, your thoughts on the character control and camera changes in DKS are the EXACT same as mine. I don't hate it, per se, but it's going to take a LOT of getting used to it, to deal with being unable to so quickly change my direction of attack in the middle of a battle. Not to mention the camera being closer to my character, and what effects that has on movement (both in and out of battle).
agustusx, I think you're taking his point of options a bit too far. Wanting a game to give customization options for the camera is hardly as ridiculous as suggesting you be able to use cars in Divinity 2. And just because many games don't let you change it, doesn't mean not letting you change it is satisfactory, or that such an option should not be allowed.
I'm not sure how much (if anything) the camera does in terms of helping the framerate and stuff (I heard something like that elsewhere), but assuming it doesn't, I much preferred ED's camera.