I don't know why this question isn't getting more attention. DKS has been available outside of America for a while now hasn't it? So shouldn't someone experienced with this version of the game be helping?
Anyway, something sure is screwy here. I've found that when dual wielding your main-hand is actually on the right side of the inventory screen with your accessories, and your off-hand is on the left with your armor. Not only that but the status screen only shows the off-hand weapons damage range, not the average.
Also it no longer seems like enchantments are shared between your weapons. I'm still early in the game, only level 5, and have 4 one-handed weapons. One being the Mace(which you get by mind-reading the guard in front of the mill) and another being a light iron sword with a +2 normal damage enchantment. When the Mace is in my main hand and the sword in my off-hand the mace doesn't get the +2 bonus and remains at 10-12. If the sword is put in my main hand any off-hand weapon will get the boost.
EDIT: You know, I was half-right. The off-hand weapon(left side) displays the average damage, but I was right about the placement of the weapons, main on the right and off-hand on the left. It doesn't add up when the positions are switched, plus the right weapons stats don't go down. I'm also pretty confident that enchantments do not power up both weapons. What it rather does is the base power of both weapons(plus charms) are added together and then averaged. Then the enchantments are added to that number and that gives you the games displayed average.
That calculation only worked with a pair of weapons one way, when they were reversed it didn't work. So I'm kinda pissed that any damage calc. I come up with doesn't work with all my weapon combination's. It may be that enchantments behave differently depending on if their on the main or off-hand.
Last edited by 30johner; 17/04/11 12:21 AM.