Well, chests that I'm encountering at level 10 stillhave the same crappy level 1 amount of gold + an ingredient or potion. I'm getting 10-15 gold per chest, and maybe 20-40 from locked chests (thus requiring skill points in lockpick).

I know character level affects loot, but it affected it MUCH more strongly, and there was actually more to find than just (almost no) gold and ingredients. With an average of 12 gold from most chests, it would take dozens to buy a single piece of equipment now.

Does the game "lock in" a chest to the level of your character when you first enter the area? I don't mean decide the contents (like if you looked at the chest), but the level the contents, when generated, will be? Because otherwise there's no reason I'm still finding 10 gold a chest at level 10.