Thank you Raze for clearing that up:) Sorry for the slow response but been busy lately and havent had a chance to post.

While I have to agree that decision making and graphic design seem totally unrelated and shouldn't prevent the carry-over feature from working properly, it is what it is, and honestly, the way FoV plays, most of those decisions don't really matter much ( or at least less than thought they would.)

After my first play through I created a new character and sure enough, I had some different tower servants. But really, you could probably play through the entire expansion without even setting foot in the battle tower (I was rarely in there the first time around), but its nice visit Igor to hear him talking about his knives and saws, that always brightens my day:)

The loot is ALL replaceable, so to the other poster, don't worry about that. So are the skills and stats, you'll end up with more than you know what to do with.

However the only other issue I have is the craptacular dragon armor. I didn't see a single upgrade and if you create a character for FoV without an ED playthrough, you get stuck with the Dragon Bone armor (Albeit at that point in the game it really doesnt matter a whole lot, even though I have more HPs in human form than in dragon form! lol)

Now if they create a Divinity III, I would be very disappointed if these issues are not resolved, but for the purposes of FoV, although it is a bug, it isnt game breaking.

Thanks again for the help:)