I didn't have a lot of time to play today, and spent most of it sorting through equipment, unenchanting a couple things I was keeping just for that purpose, and selling off what I didn't need anymore.
Despite some initial reservations, I ended up going with the full Mining Guild set, and replaced my existing gloves with the slightly better Orobas Bracers. I didn't really want to give up the +2 Poison Arrows bonus on my old earrings, but I did have 3 skill points in reserve, and expect Explosive Arrows to become more dominant (though for now the lower mana cost of Poison Arrows makes it a handy backup). My old cuirass had a +3 Spirit bonus, but was otherwise equal or slightly worse than the corresponding Mining Guild piece. I considered keeping it for the extra mana (since equipping the set got rid of 7 bonus points to Spirit), but decided if I ran into trouble with mana I would use the 4 unassigned stat points I had in reserve (I also got a blessed spirit charm from a barrel on the dragon statue in the Temple of Doom).

I removed a couple useless enchantments from armour and a couple useless or proximity based auras from jewelry (don't want to randomly kill any rabbits before I decide to go after the killer bunny). In D2:ED I don't know If I found a lot more ingredients or I just have higher level enchantments in DKS, with more ingredients required, but I could only add 1 Static Charge aura (level 5) to jewelry. For armour, I added two Life Line enchantments; the first level 6 and the second (after checking merchants to find another venom stone) level 7, thanks to the merchant in the bandit camp (who didn't have any minerals at all, or formula I wanted, but did have some leggings with that Life Line enchantment).

I remembered the fight in front of Maxos temple being pretty easy in D2:ED with my level 14 melee character. In DKS I had to use 3 potions, after being hit several times with stun arrows, allowing the warrior slayer to get a couple attacks in before I could recover. I survived, but reloaded anyway to prove I could do better. Just summoning the creature made a big difference, as I wasn't the sole focus of attention (and I jumped back instead of attacking immediately).
Now I'm past the initial trials in the temple.