Here's a belated reply re: dragons attacking ground troops:
Originally Posted by Demonic
While it's a nice feature. It would eliminate a reason to travel on ground apart from when entering caves or towns. I actually didn't think much of the dragon feature. If we're going to be a dragon, we should at least have the freedom of one to fly over mountains or over the seas. For example, you can spot your battle tower from the Orabas Fjords, I don't see why we couldn't fly to it but apparently, there's an invisible barrier blocking our path to it and another invisible barrier that prevents us from flying over mountains.

There's ways around these issues, even without the artificial 'anti dragon' barriers. Drakan managed to do it with just confined/underground areas. In fact, this seems to me to be the same issue that I found with "Oblivion" - "Morrowind" allowed you levitate (fly), and even made it an essential part of the gameplay (e.g. getting up to the Trevalli wizard 'mushroom' towers), but Oblivion removed this ability simply so the level designers could put up a 'hip high' barrier that was completely impassible until you solved a puzzle, in spite of the fact that in the 'real world' you could simply climb over it. It's just lazy level design, not a technical issue. However, I agree with your other points - altitude limits might be necessary, but why couldn't we fly to the battle tower when we could see it?! Even if it was protected by a barrier, we should at least be able to reach the barrier...

Anyway - as for the other posts, I can only say "don't take it too seriously". The best part of DKS for me was how much it made me laugh! A refreshing change from the 'doom and gloom' of Dragon Age.