One thing with many games breaks my heart. In all the hours this up coming Dragon Knight explored and fought, never once did he need to sleep, eat or drink to survive. Perhaps, as frustrating as it could be, the need to keep up ones strength might be incorporated. What do we all think?
And furthermore, no one else has mentioned it so maybe it was just my version, but could everyone else fall forever and land safetly?
How important is forcing the player the meet certain daily necessities, and painful realities?