THERE WILL BE SPOILERS IN MY RANT
So, it's been some time since D2:ED has been out, and after having been playing for a while now (a year), so I thought I'd talk back about the game. I havn't played FoV.
That post will be filled with much negativity, but remember that there are many things I don't talk about, and I liked all those. I'm hoping as much as everyone here for the rpg-that-dwarfs-all-other-rpgs-made-before.
So, two things I didn't like about story. First, the flying fortresses. They are just a grind, long, without story. In the rest of the game, there is always some quest around or flavor thing (like the cave with mentions to the elves, the hanged man on the island, and more...).
Second part, Damian. Why didn't he kill us ? I mean, you squash flies when they bother you. Until last video, I thought the plan was his since the beginning, not just Ygernas'.
Action. I feel the game is not balanced. Beginning is hard, things become easyier until the finish the island, and once you leave it, goblins in the fjords are hard again. Even in Hard Mode, once you reach level 26-28 (basically the flying fortresses), game is a cakewalk.
Combat at that time became boring. I am playing as a one-handed warrior (so no shield, just one one-handed weapon), and I just attack until ennemy drops. I put 10 points in whirlwind attack to have those fights be over quicker, not because I need the extra damage.
One solution for that. Same as dodging, being able to block with a shield would be good. Special moves like the ones in Zelda Twilight Princess would be a great idea (
link to Link).