Yay! I have things to answers! ^^; Okay~

Alrik, again I agree, but there are some of these new FPS RPGs that don't suck. Fallout 3, Fallout: NV, and ME1 were good. BUT! I still agree with the fact they are over too quickly so it leaves you wanting more. At one point I figured Fallout 3 was god's gift to the world because it was just that amazing. Looking back now, I see that it was indeed a great game (NV was better imho, even if people see it as an "addon') but it is not on par with other modern RPGs. If I could get another Deus Ex, I'd be happy.

Elliot, I will most definitely play Witcher 2. Played the first, and have only put off buying the 2nd due to me being broke and other things grabbing my attention sooner. While I don't gamer on PC, and I think I read a post about you saying the graphics were godlike for PC, I will still grab it because I like the series.

Hassat, I agree. Prettier graphics shouldn't replace what makes the land unique and the experience better. While the graphics were beautiful enough to grab my attention and hold it for awhile, I soon became annoyed by the same landscape copy and pasted 999 times over. There is a point where no matter how grand the graphics look, if game play sucks, you won't like it. Oblivion for some people, rides that line due to the still amazing Morrowind. People who just picked up Oblivion, BEFORE playing Morrowind I find enjoyed it more because they don't understand how amazing the predecessor is and what a let down Oblivion was. Then, once they pick up Morrowind all you hear is them complaining how it's too hard and they can't find nothing and they die a lot.

As for the enemies level with you system, that was the biggest mistake they made imho. To have even a survivable chance when you reach the 20's on 50% diff, you need to efficient level. 5/5/1 is what I normally do, going with END and INT first, then working on whatever my other means of damage is. STR or AGI +SPE. I have also fallen in love with staying level 1 playing on max difficulty. Both remedy the situation, but a gamer shouldn't have to look for loopholes to justify his/her playing of a game. It was off balance and a failure.

lvl 1 - 13 were easy
14 - 24 were hard as hell
25+ was easy again

Oblivion's dialogue and Morrowind's for that matter were lacking. And I think what Skyrim is doing will enhance it a lot. If you haven't heard, they continue about whatever they were doing before, casually glancing at you so to not seem rude. They also no longer wait around for you to talk to them. They might be working at a lumber mill or smithy, which you can assist with now.

I never have a problem with the inventory... I hear people talk about it, but I don't understand why. Someone said it was because if you carried a lot of stuff that it took forever to find anything. ...carry only the things you need? Skyrim being tailored to the console AND THEN ported to PC will indeed remedy this situation. As for the skills, yes they sucked and it was a grindfest for little to no reward.

The only area I found Oblivion building on top of was the graphics, where everything else was ran over with a bulldozer.