For example, ring has:
Retribution Aura (10): 30% chance of automatic retaliations against those that harm you for 24%
Gloves have:
Retribution Aura (10): 30% chance of automatic retaliations against those that harm you for 47%
Now besides the fact that the Retribution Aura enchant exists twice, once for regular armor and once for gloves (and maybe something else), how does all this work out in the grand scheme of things. When I get damaged does each enchant do its own calculation? Do they stack? Is only the highest one treated and lower ones ignored?