Two handed mace. That is all.

Though more realistic looking weapons would be nice. The one handed maces in Divinity 2 just didn't look like real life maces. I mean, it's always nice to have fantasy type armors and weapons but having a few real life types wouldn't hurt either considering Divine Divinity had quite realistic armor and weapons.

As for repairing or identifying weapons/armor/items...I wouldn't really care. It doesn't bother me in DD. Identifying objects never bothered me in NWN either. I wouldn't care if they stayed out though either but if it was possible to break weapons, then it should also be possible to repair yourself as you could do in DD.

Last edited by Demonic; 04/07/11 06:58 PM.