Many tips for mage/battlemage builds instruct putting points in only three attributes. Warriors closer to two. But doesn't that leave you vulnerable to attacks that aren't of your strength, especially given that your Vit is low and you may not be able to equip, charm or enchant to compensate? One of the tips during the loading screen warns that great offensive power is useless if you're dead.

In this regard, are skills and weapon damage that dependent on attribute points? These builds suggest that overwhelming offense is necessary and that only through a high attribute can a skill or weapon perform as required. However, it seems that a weapon and skill's level is vastly more important than its correlating attribute. As such, isn't one better served with a balanced character?

I also wonder about Magic Missile. It's got a quick cooldown, and appaently does a lot of damage at high levels, but it's slow in execution and leaves you open to a variety of attacks when overrun. Given that fireball and magic blast need a longish cooldown, is a pure mage really viable?

Thanks, and thanks for this forum.