Okay, so based on the total amount of attribute points you receive for the entire game (level 35 I've read) isn't your ability to withstand damage better served by placing points into vitality rather than balancing? For instance, 30 points into magic adds about 10% resistance. A 100 pt. magic attack would thus do 90 damage. Putting those 30 points into vitality instead would give you 210 HP so you would fare much better. If this is true, I understand the lopsided builds that are suggested, though I wonder why these builds seem to neglect vitality somewhat. Does the greater damage outweigh the greater HPs? I watched a little of the walkthru video linked here (the fight leading into Maxos Temple) and I believe that character's stats were 3:2 Vit to Str. I take it then that some think a high Vit is a better build. Thoughts?

Thanks again.