Originally Posted by Raze

Explosive Arrow damage is straight skill based, with no stat / skill / bow influence. See here (other posts in this topic discus ranger skills, but there are also spoilers up to about Maxos temple, IIRC).


Ahh, that's exactly what I needed to know.

So if I make an explosive arrow ranger, stats become somewhat irrelevant. I could go all vitality for example (great for lifetap). Or intelligence, and make some kind of mage/ranger hybrid.

I'd still guess split arrows use your bow damage (affected by skills, stats etc..) however.

Originally Posted by Raze

I never tried Confusion, Destruction or Way of the Ranger / Battle Mage, or tested if Ranger Strength had an influence on Explosive Arrows.


I can test those myself later on (since they can be reset). The stats were the most important part.

Originally Posted by Raze

In DKS the stat requirements were removed from equipment, though you may still want a little strength for its boost to your healing rate and melee armour rating (at least in the early game some opponents are bound to get close). The original release of D2:ED had stat requirements on equipment, though I don't recall if there were strength requirements on armour.


This is even better as far as stats are concerned.