Later in the game Explosive Arrows are not the best choice for attacking single targets, and even for groups you'd still probably want decent damage on your standard attack (waiting for cooldown times or mana regeneration).
You still have plenty of freedom on how you wish to distribute your stat points, though.
I described my ranger playthrough (with lots of spoilers) in the topic
Who's playing DKS on nightmare difficulty ?. From my (currently) second last post in the topic, I quoted my stats and skills on level 37 (I stopped distributing stat points on level 15):
At the end of the Hall of Echoes, I had 98 unused stat points, and 21 unused skill points.
equipment with without
hit points 942 306
mana 639 222
vitality 53 14
spirit 22 2
strength 21 21
dexterity 51 36
intelligence 7 7
damage 281-425
magic damage 114-133
melee resistance 22.1 10.4
ranged resistance 38.5 16.6
magic resistance 37.2 3.7
conditioned body 21 21
heightened reflexes 74 36
indomitable will 7 7
SkillsRanger Strength - 10
Explosive Arrows - 6+8
Splitting Arrows - 7+3 : these 3 I should probably max soon
Poison Arrows - 1
Stun Arrows - 1 : secondary skills
Death Blow - 1
Evade - 1
Healing - 1
Regenerate - 1 : tertiary skills
Lockpick - 5
Ranger Stealth - 5
Mana Efficiency - 6
Mindread - 15 (1 up until shortly before entering the Hall of Echoes)
Before the battle tower I had a couple points in Poison and Stun Arrows, as well as equipment bonuses (recently replaced some +2 Poison Arrows earrings). Both still come in handy, but mostly just as a way to pause and select a specific target, then come out of pause attacking (a normal ranged attack doesn't unpause the game).
I'll probably boost Death Blow when I have lots of skill points I don't know what to do with, and after that possibly Regenerate, then Healing.
Lockpick will get maxed when I can raise the level cap. Unless I start upgrading to equipment without mana bonuses, I will not need to invest any more into Mana Efficiency.
For testing skills, it would be better (and cheaper) to save before learning them, and then simply reload to go through the same group or fight the same tough opponent repeatedly. Resetting your skills costs gold, and the price doubles each time you do so.