quote=Astara]As for puzzles -- those require more work, but at the very least, you could have a press 'h' for hint[/quote]

I missed this. As I explained in my previous post, Divinity 2 isn't exactly a game that holds your hand. I notice you mention Oblivion in your post and appear to like it greatly. You even mention how your expectation for Divinity 2 was that it would be like Oblivion. Well that's where all the problems start then. This game isn't like Oblivion at all. It's not exactly a casual game. You can ruin your character if you don't level him/her properly. Quests don't guide you be the hand (especially in the expansion) and there's no level scaling, so leveling up your character plays a huge role here. Divinity 2 should best be compared to an old-school RPG whereas Oblivion is best compared to an open world sandbox game where RPG elements don't matter (you can literally beat the game without ever having to level up). If you play all the old RPG classics, you'll find that all of them have hard bosses along with quests that don't hold you by the hand and some even have puzzles which provide no hints for you just like Divinity 2.

The escort mission gives you your dragon armor back from Ego Draconis. There was no amulets or belts for use in dragon form there, there's no reason why belts and amulets should be able to be used in Flames of Vengeance while in dragon form. You do have your armor. You have all your dragon abilities and you have two new abilities. You have to be tactical when using them. The Eye of The Patriarch causes massive explosions which should be used on nests which destroys the nest and the surrounding towers. Escort mission is literally very easy if you know how to do it.

Then with the end boss fight, all that you've learn as your human character comes into play again. This isn't Oblivion. It's an RPG, you knew there was going to be a boss fight, so you should have took potions with you if your character had trouble in fights.

I mean compared to NWN or Arx Fatalis, Divinity 2 is quite easy. Hell, even Divine Divinity is harder and features a boss that can kill you with 4 hits. But it's an RPG, the one thing I knew about Divine Divinity was that you can obliterate anything if you so wished. So I got myself 50 strength potions, drunk them for a total of 558 Strength, employed a few self boosting abilities, summoned a few creatures and then went to face the boss. I killed HIM with 5 hits.

Divinity 2? I knocked the end boss over multiple times with my abilities and said boss had no time to attack me because my summoned creatures were up close and personal with it. The fight lasted for a total of 1 minute.

Last edited by Demonic; 01/08/11 05:12 AM.