I didn't see a bug report form anywhere, so here are the bugs I've encountered with the latest patch:

1) When I met Talana, the game consistently freezed on the loading screen when trying to load the scene where you play as a dragon for the first time (the scene between meeting her and meeting Damian for the first time). Turning all graphics options down to their lowest made this go away. I'll try lowering them one-by-one the next time I play to see if I can pinpoint the problem.

Edit: The relevant setting appears to be Dynamic Geometry Distance Rendering under the Graphics tab in the Options menu. Setting this to anything but low causes the game to freeze while loading the scene. Additionally, the game may freeze even if this is set to low if it has been open for too long.

2) The quest "Sight For Sore Eyes" is bugged in the following manner: if you obtain the two malachite gems the quest requires, the quest updates. And if they leave your inventory (e.g., by putting them in your battle tower chest), the quest is restarted. But when you get the gems again, the game doesn't recognize this and re-update the quest, so when you talk to Simeon the only option available is to end the conversation. (And yes, I made sure that I had malachite gems and not just ore in my inventory.)

3) Asking the bard to play different music in the battle tower stops working after a while. He'll agree to do so but the music will stay the same. Based on another post, this may be related to starting a song and leaving the tower before it has a chance to finish. I'll test this on my next playthrough to see if this appears to be correct.

4) This may or may not be a bug, but the enemies labelled "Black Ring Sorceror" in Keara's fortress have the appearance of demons, whereas all other Black Ring troops appear as humans.

I'll update the thread as I encounter more and figure out the specifics of 1 and 3.

Last edited by junovalkyrie; 07/08/11 01:41 AM.