Originally Posted by Shak-otay;16922949
So, nicht schön, aber selten: die Divinity 1 debug - Konsole.


Die Befehlsliste:
Code
zz            // toggle zu level 35 und zurück

gadf

unlock
 
morphto  

//no arguments for spawnpoint location, otherwise give 3 coordinates (x,y,z)
 goto			// goto 20 20 20 oder nur goto

dialog
loadstory 
loc  
pos  
ls
 
//reloadstats  
 rlgs

rlam
reloadff
setmousesens
setgpsens
 
//osirisevent  
 oe
 
exit			// ohne Funktion
quit			// dito

 
physxstat
PX
 
start_mon_col
stop_mon_col
show_perf_mon
 
say  
gief

givegold

setstat  

god  

mage

equipment_test
 
animation_test
 
visual_test  

charactertester  

worldtester  

qsave
qload
 
save
load
delete
 
savelist

save_teleports		// erzeugt teleports.xml
 
addq
toggle_visual_debugkeys  
toggle_logic_debugkeys

reload_banks

wwise
 
give_bt  

give_weapons

hhp  
hend

//reloadtraps  
 rlt  

//setskillparam
 sp
 
//show_perf_char
 spc  

//set_float_extradata  
 sfe  

//set_float
 sf
 
mem_char

//reloadscripts
 rs
 
setskill

//worldphystest
 wpt 

//Shows the memory usage of the soundbanks 
 soundmem

//Load a soundbank
 loadbank

//Unload a soundbank
 unloadbank
 
givexp
 
veffects

//Play an animation
 playanimation

//Pain effects
 pain

//Get version info
 version 

//Test loadbook
 loadbook

Test

parsebooks

//Specific kill
 die 

//Memory Consumption Overview
 memory

//Tests all sound events by sending them to the engine
 soundeventtester

//Unlock all or a specific achievement
 achieve 

//Toggle the localisation of the game (switch back and forth to english)
 toggle_localisation 

//Show buff icon on screen
 buff

//Apply status to player
 status

//Run on-screen countdown timer
 timer

//Adds all items of a given type to your inventory
 give_all_of_type

//Sets the brightness
 setbrightness

//Turns on/off the debug information for a character with given UUID
 debuginfo <Name>

//Plays a given video
 playvideo

//Teleports a given NPC in front of the player
 teleport_to_me

//Set profile to argument1
 prof

//Sets all quests to status argument1 
 testquests

//Brings you to the location of the given character
 gotocharacter <Name>			// Namen: Tim, Nicolas etc.

//Brings you to the location of the given item
 gotoitem <Name>			

//Shows all markers on the map
 showallmarkers

//Decompresses a binary savegame
 decompress				// (very fine; maybe we will have a savegame editor some day)

//Gives you all the items in the given set (name or index)
 give_set <Name>			// BloodEchelon, L1..L7,

//Shows all the set names 
 show_sets

//Summons a creature
 summon <Name>				// Troll; gibt keine EP und folgt einem nicht

setConsoleText


//Command not recognized

 
addOutput


Anmerkung: wer sich seinen Spielspaß zer'cheatet', ist selbst schuld.



Last edited by shakotay; 13/08/11 07:39 PM.