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Joined: Aug 2011
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Joined: Aug 2011
So, im not gonna write an elegant guide, just post some numbers and see if people respond.
This post is made to complement my musings over the idea of a "pure mage" build.

Here is what i found as equations that governs hp/mana (they are symmetric):
HP=(60+4Xlevel+7XVitality)
Regen=HP*(0,03+0,0006)

So if we want to know, how many strength points we want if we desire maximum stat regeneration (no leeching, ghost, healing etc.) we compare raising strength one point with raising vitality one point:
HP*0,0006=7*(0,03+0,00006str)
<=>
HP=7*(3+0,006str)/0,06=7*(50+str)=350+7*Strength

That means that to have maximum regeneration (purely from stats), you should put a point in strength no sooner than (4 stat points pr. level):
HP=60+4Xlevel+7X4XLevel=350
<=>
4Xlevel+7X4Xlevel=290
Level=290/32=9,06

Level 9.

Considering that they urge you to take strength to boost regeneration, that came as a surprise to me.

So lets say you are level 30, with 50 vitality, how much strength should you have (for regeneration!).
equation:
HP=350+7*Strength

inserting:
60+120+350=350+7*Strength
Strength=180/7=25


Conclusion.
In the early game, you should take vitality, until you have 37 vitality. From then on, use the equation I outlined above (HP=350+7*Strength)

Offcourse, the same holds true for intelligence/spirit.



Just spotted I used , instead of . for numbers. Sorry, thats how it is in Denmark wink

Joined: Mar 2003
Location: Canada
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Joined: Mar 2003
Location: Canada

You are neglecting resistances, Conditioned Body and Indomitable Will. A high vitality may well make up for lower resistances, though, especially for a ranged character early in the game (when most opponents are melee). I boosted intelligence a bit in D2:ED with my warrior. In DKS with a ranger I didn't put any stat points into intelligence, and only ran into a couple situations where a higher Indomitable Will would have helped (with stun arrows).

I have not played a mage character, but just checked in a save at the end of D2:ED, and intelligence doesn't effect Magic Missile damage.

There are some more details on stats in the Character Optimization topic (which you've probably seen already).


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