Dragon Commander preview at BitGamer

"What strikes me though isn't that the game has the potential to be awesome when it's done, but that it looks fantastic already. The graphics, while not stellar, are certainly on the better side of good and the scale of battles is astonishing; dragons surrounded by hundreds of smaller units that sling lasers, crossbow bolts and bullets with startling abandon. We were given a glimpse of a night mission and the sky is lit up like a decade of bonfire nights � a jetpacking dragon in the centre, using his rockets to dodge attacks and charge after gunships."


and

"As I stand to leave (again) the designer - who says he doesn't have a business card to give me, as he never leaves the office - asks me what I think. 'I'm not a PR, so give me your real thoughts and suggestions,' he says. With no release date yet nailed down, he's hopeful he can still improve the game greatly. I shake his hand and, just before I'm ushered back to the GamesCom business centre, tell him to change as little as possible, because it's already fantastic."


Read the full article here.