I found 2 highly interestzing articles about character creatin (with a striong hint towards the Larian team wink ) :

1 . "The predictable protagonist2 : http://www.gamasutra.com/view/news/35010/Opinion_The_Predictable_Protagonist.php

Please read the comments there, too !

2. "The Devolution of Character Designs" : http://uk.xbox360.ign.com/articles/117/1177659p1.html

I think both articles are spot onto a certain weakness in games : Not only look most protagonists too familiar, there is also a considerable lack of female protagonists - and espcially not only of male protagonists from different cultures/races, but also a huge lack of female protagonists from different cultures/races ...



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"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch