Fair enough. I on the other hand enjoyed both games. I know you say that you felt like you watching Dragon Age but it's also a game about choices you make. It's not a game like Fable or Oblivion where you're told what to do in linear quests. Quests in Dragon Age were non linear and often had different ways to solve them. The fact you could make any type of character from a religious warrior to a ruthless mage is what made Dragon Age great to me.
Have you played Dragon Age 2 then? You'd probably like the combat if you like feeling in control of your character but you'd probably hate the recycled environments and waves of enemies that jump out from nowhere.
In my opinion, I'm glad people compare Dragon Age Origins to new RPGs when they're released. Before Dragon Age, it was Oblivion this and Oblivion that. In my opinion, Oblivion is just a adventure game set in a open world where leveling up is pointless and role playing is limited. I think Origins dethroned Oblivion and I don't think Oblivion should ever have ever been on the throne.
I love DKS because of the quests also being non linear and having many different ways to solve them. The combat however wasn't anything special. It was just click, roll and use ability. I found the mage lacking in spells too. I preferred the abilities in Divine Divinity which also require you to use tactics, strategies and know the weaknesses of your enemies to win.
I think Dragon Commander could take the place of my favorite RPG if it's done right.
Last edited by Demonic; 28/08/11 06:00 PM.