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One thing where Larian (and other devs like Bethesda & CD Projekt) completely trump BioWare is level/world design. Farglow (as small as it is), Broken Valley and especially Aleroth feel like living, breathing cities.

BioWare's cities in all their games after Baldur's Gate 1/2 feel empty and lifeless (especially Denerim and Kirkwall, or the Citadel in Mass Effect)... you see the same NPCs standing around like robots the entire game, without anything ever changing. This is in stark contrast with how the companions are developed. They focus too much on what their core fanbase (the vocal minority on their forum that harps on and on about romances and such) wants instead of providing a game that is more balanced in quality as a whole.


Last edited by virumor; 29/08/11 10:24 PM.
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Hmm ... I see the Dragon Knight Saga wins over DA ? and this "thread" is (all) about "DKS Sale's Thread lol" ...

... my only conclusion is now, if you still doubt which rpg to buy ?

Buy it right now
And you will know
All the fun is on your side
To play as a Dragon Knight!


biggrin

PS : I think each rpg has his ups & downs and like Divine Avenger said : lucky all people aren't the SAME, that will be indeed very BORING frown ....


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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Yes Joram your right people should buy DKS right now, only now they have a list of reasons why it's better than DA lol. So if you people had any doubts before then we've just said all that needs to be said about DKS so GET TO THAT DAMN SHOP & BUY IT ALREADY lol wink

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I'm sorry but I think you and Virumor are creating strawman arguments. Speaking as someone who has played through Dragon Age: Origins eight times and Divinity 2 five times, I can truly say that Dragon Age Origins is the better Role Playing game. Remember what "role play" means. Yes there is role playing in Divinity 2 but not to the extent of Origins.

FOV has one ending. Your choice at the end doesn't change the ending. Divine is still freed and the dragon knight still flies off into the sun. In Origins, there's many endings. There's The Ultimate Sacrifice Ending. King Alistair ending. Anora ending. Player character being king ending and then all the other things you did are also mentioned in the ending.

Origins doesn't have the multiclassing of Divinity but it has the specializations that allow for a mage to be more than a mage. Keep in mind that Dragon Age is a party based game. You can only be one class so that you NEED companions to help you. And you actually have FULL control over companions. I guess none of you ever went to the tactics setting where you can make them do ANYTHING even when you're not controlling them. Want Alistair to attack Heavy Armored enemies? You can do that. Want Sten to drink a healing potion when his health falls below 25%? You can do that and combine the tactics with the fact that you can switch to and directly control companions and use their abilities as you please and you have more control over party and character than you do in Divinity 2.

Both are different games when you look at it closely so there are going to be things that are done differently. You speak of Divinity's multiclassing being a good part of the game but there's not many abilities when compared to Dragon Age: Origins or even Divine Divinity. The multiclassing isn't exactly the best part of Divine Divinity because many other games have done it better. The mage in Divinity 2 only has four offensive spells, three summon spells and the rest are passive self boasting spells with which only ONE can be used at a time. Dragon Age offers plenty of spells which can even be combined to produce more spell effects. You can also use more than one passive spell effect at a time and the offensive spells are plenty. In terms of which game does classes better, then Dragon Age does because it has more abilities for rogues, mages and warriors than Divinity does.

BTW. Just so you know, the Awakening expansion DOES make sense. If your character dies in the Ultimate Sacrifice Ending, you can import him into the expansion where the death is ignored and the game assumes that you went for Morrigan's Ritual to survive. You're not forced to choose your dead character either and can easily start the expansion as a Grey Warden from Orlais or as another character you have created.

The level cap in Dragon Age Origins is actually 25 and the cap in Awakening is LV 35. Both can't be reached by normal means. So who cares what the level cap is? You won't reach them unless you play solo and complete all DLC. In Divinity 2, we don't even know what the level cap is because there's limited enemies. The highest that can be reached is LV 46. Level cap matters not when you can't reach them without using cheats. If you want to go this way then Two Worlds beats both games because you can reach Lv 100 + in that game because of the respawning NPCs.

Last edited by Demonic; 30/08/11 05:02 PM.
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Originally Posted by Demonic
Speaking as someone who has played through Dragon Age: Origins eight times and Divinity 2 five times, I can truly say that Dragon Age Origins is the better Role Playing game.

Your opinion is not fact.

Quote
Remember what "role play" means. Yes there is role playing in Divinity 2 but not to the extent of Origins.

The definition of "role play" tends to change depending on what people personally value the most in a RPG. Ask on Bethesda forum or BioWare forum and you'll get an entirely different answer. What you think it means, isn't the absolute truth.

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Originally Posted by Demonic
Origins doesn't have the multiclassing of Divinity but it has the specializations that allow for a mage to be more than a mage. Keep in mind that Dragon Age is a party based game. You can only be one class so that you NEED companions to help you. And you actually have FULL control over companions. I guess none of you ever went to the tactics setting where you can make them do ANYTHING even when you're not controlling them.


So if the Computers controling them then how is that FULL Controle, I'd rather play a Final Fantasy game if I want a game with party members that I TRUELY have FULL controle over. Final Fantasy has an epic story 90% of the time & you really can controle everyone not just the hero.

The sub characters like Alester & Gwyne may have seemed real but the Hero WAS NOT other than the origen story what was there to define your character. Most of the story was focused round the sub characters NOT the hero, when you go to redcliff or whatever it's called the main focus is Alester. The Circle is focused round Gwyne, every part of the game focused round the sub characters. So basicley the hero was just a pawn an observer only there to kill the bad guy, how is that an awsome story how is that an adventure.

AS I said before everyone likes what they like & if you like DA that's your choice but I DON'T LIKE IT. Nothing you say will change that so you can argue about it as much as you like but I NEVER have like'd it I NEVER will like it & thats all there is to it.

Haveing multipal endings does'nt make it a good game, you don't need multipal endings for an awsome game. Final Fantasy is an awsome game & thats only ever had 1 ending, as I said before a true RPG is like an interactive film or a page out of history. A film is set it's made the way it is & nothing can change that they may make a 2nd film but that ones story is set as well, as much as you may not like how it ends theres nothing you can do aside from never watching it again. The same with history you can learn from it but you can't change it.

Now if the game was more like mass effect that's a different story that game is like taking a time machine back in time to see how history was writen. The fact that your choices in Mass Effect influance the next game it's like watching how the things that happened in history happend the way they did. The story of Mass Effect effects not only your companions but the hero as well, which is why DA will never be an amazing game in my eyes. All you do in DA is tell your companipons story, what is there to say about the hero (human noble origens) your family was slaughtered & you killed the bad guy THE END. Woohoo great story hero, you may as well turn round & say that a ghost killed the archdemon because with nothing in the story other than the begining & the end involving the hero it's like you appeard disappeard reappeard & died.

Like I said in my earlyer post it's like your an observer not the hero, the so called hero is only there to witness events & not actually take part. You can paint the prettyest picture in the world but without heart it's nothing but c***. When a writer writes a story that spans the ages Tolkins Lord of the Rings for example the story come's from the heart. When a Painter paints a masterpiece it's his heart that guides his hand. Divinitys World is ALIVE you can feel the heart in the game with every step you take, the love & fun that went into it's creation. With DA I felt nothing, the only thing that came to mind when I played it was ££££$$$$$ thats why that game was made. It was made soley for the purpose of money they seen how populer BG was & thought let's make some money.

Again as I said before I'm the type of gamer that becomes the character I play & if I can't conect to the character I can't conect to the game. I did'nt conect to DA & I never will, if there are more dragons DA I don't care because I can't bring myself to take it out of the case let alone play the thing. I don't play games I BECOME the game & to me a truley great game is able to convince me that it's Real & ALIVE. To me DKS is like walking out my door to find out that someone has terrorformed the world while I was sleeping & I now have a whole load of things to discover. delight Where as DA is like walking out your door & into a Grave Yard or a ghost town, it just makes me think did I sleep through the apocolyps. confused

DKS may not be the bigest game series in the world but it certainley has a heart & soul, that to me beats multipal endings. That to me beats having influance over the direction of the story, that to me baet's any argument you could possibly come up with for DA. I Love DKS & I Love The company that made it but DA, the only love that will get from me is the love of putting it out of it's misery by planting some C4 on the c*** & watching it go BOOM.

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@virumor

I don't have to ask Bioware forum members or Bethesda forum members. I ask Ultima or Baldur's Gate where role playing wasn't about leveling up or exploring (though these normally are part of an RPG), role playing in these games were about choices and dialogue which are plenty in Origins.

@Divine Avenger

The computer controlling them is part of the real time combat. It's party based but not turn based like Final Fantasy. How the computer controls them is up to you. If you hated them performing abilities on their own, maybe you should have set their tactics to "don't perform any abilities without player control" which is where the computer does nothing and you have to take default control of them. There was more depth to Origins than you thought through your one play through :P

The story is actually based around your character. He is the guy who makes the choices, he is the guy leading everyone and he is the guy who everyone comes to hail as a hero in Dragon Age 2. If you decided to follow your companion's advice and SPARE Wayne (who you can actually kill) then that was YOUR choice. I killed Wayne when she got in my way and I destroyed the Circle because my character believed mages were dangerous (so much that he didn't have any mages in his party).

RPGs aren't like set stories with one ending. The greatest RPGs will have more than one ending and ways to influence the story. Maybe your hero was the guy who simply slayed the archdemon and listened to companion advice but my first hero was a Virgin Templar who killed Zevran and Wayne, sided with the Templars, destroyed the werewolves and was best friends with Alistair. He later refused Morrigan's offer (due to his faith in The Maker) and died a hero. Another hero of mine was a prince who was a badass ruthless bastard who killed everyone who got in his way, slayed several High dragons, romanced Morrigan, had a son with some dwarf woman back in Orzammar, knocked out Inora and killed her demon possessed son - Conner - and then survived after slaying the archdemon. He still wasn't as badass as my city elf who was racist against humans and killed them whenever he got the chance, whereas my dwarf prince was funded by greed (performing tasks that offered him the best reward), this guy was solely motivated by his evil, the only good he ever done was saving his family back in Denerim because even evil people have love but - unknown to you - a city elf can sacrifice his father in a blood ritual and then leave his remaining family members to die when the darkspawn attack. He can also leave Shanni to get raped. You can literally make a city elf who doesn't give a damn about his own family or father.

Dragon Age: Origins has as much detail as DKS. It was carefully crafted. I disagree with your last statement, even if it was made to get more money, so what? The detail in the game was enormous. Everyone is out to make money, you simply hated the combat but detail was every in the game if you looked. Dragon Age 2 was made to get more money and the recycled environments is proof of that. It was a decent game but no where as near as good as Origins which contains a more memorable story than Divinity 2.

Origins is a story about YOUR Grey Warden making whatever choice that you decide. If you chose to simply tackle the main plot alone and bend to every whim and demand of companions, it was your choice to do so. Others tackled more than just the main plot and even disregarded the advice of their companions with which several can be killed if the circumstance arises (so the story can't be about them). Alistair can be executed, Morrigan can be sent away and killed in the Witch Hunt DLC, Leanna can be killed, Wayne can be killed, Sten can be left at Lothering to die, Oghren can be killed and Shale can be killed. It's a game about The Warden and what he or she decides.

Divinity 2 is the story about a on-going war with which The Dragon Knight is a small part of. Yes, later quests can be tackled at whatever direction the player likes (much like Origins) but choices are limited and you literally find yourself going to point A to C at every command of Ygerna with which it is revealed, that you were simply her pawn and even in FoV, you're a pawn of the Demon Man. Divinity 2 isn't Divine Divinity where you're no pawn (some of the dialogue with Zandalor is totally different than the dialogue the DK has with him in Divinity 2, in Divine Divinity, he sometimes insults you just as you can insult him, he's not shown as a mentor but rather as The Divine's friend and ally. You actually save him once - just as he saves you - whereas in Divinity 2, he's your mentor who seems to have the answers to everything) of anyone. The Dragon Knight is everyone's pawn and the only point where you get to make any choices are with side quests.

Initially I thought that with Divinity 2, you could either be a Slayer or a Dragon Knight. I thought it would be a battle between the two. I thought you would have choices which would influence the story. I mean the DK could still get the dragon memories from Ygerna but what if he decided against going to the Maxos Tower and what if The Slayers offered him the choice of destroying the dragon memories from his mind? It would have made for an interesting scenario and would have changed what areas you explored too. I remember the early previews did mention such things but they can't always be trusted just as my memory can't either...

Point being, Divinity 2 was a straight forward journey where you made little choices in side plots which didn't matter. You were used in Divinity 2 just as you were used in FoV and the DK relied constantly on other people to help. He relied on The Demon Man to free him and then he relied on The Demon Man's device to help him destroy Damien's fleet with he alternative being Bellegar's device which require him relying on Bellegar. Divine on the other hand was the guy that Zandalor relied on. There's a difference. The Grey Warden was the guy Thedas relied on. In terms of story, Origins and Divinity were better than Divinity 2 and both offered more choices.

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There you go again your trying to push YOUR opinion on others I've already said many time IN MY OPINION, but you seem content to try & force YOUR opinion on others. Everything that I've said here I've emphasised MY opinion, can't you just except the fact that everyone has the right to like different things. IN YOUR OPINION DA is a great game but IN MY OPINION it's an worthless sack of S***, so stop trying to force your opinion on me & everyone else thats argued against you.

Your entitled to your opinion but that's all it is YOUR opinion, MY opinion is DA is S*** YOURS is that it's amazing. So how about you just stop arguing a pointless argument because as I said before & this is the last time I'll repeat myself NOTHING YOU SAY WILL CHANGE WHAT I THINK.

You Love DA I get it But I don't, you can sleep with DA under your pillow for all I care I hate the game. In your opinion multipal endings makes a great game, I personally think thats narrow minded but your entitled to your opinion. Just as I am entitled to mine, & everyone else is entitled to theres, just because you may share the same opinion as people on other forums doesn't mean that everyone has to.

As much fun as debating with you was, now I'm starting to get boerd because it's like trying to debate with a brick wall. I have said before & I'll say it again, I respect the fact that you like DA & I respect the fact that your willing to defend it out of love for the game. So do us all a favour & show some respect in return, why can't you just respect the fact that we have a different way of thinking. Nothing in life is what it seems & everything in life has multipal meanings, the meaning to everything in life is all based on the way people think & everyone has a different way of thinking. Hence Nothing is what it seams WHY? Thats right because 1 thing to someone is something different to someone else. Posative & negative 2 different ways of thinking The Glass is half Full/ The Glass is Half Empty. 2 different ways of thinking that have the same meaning, Love & Hate oposite meanings but many roads can lead to both & both have the ability to lead to eachother.

Think what you will about DA I DON'T CARE, it's YOUR opinion so stop expecting people to agree with you. You like it I don't let's just leave it at that because this conversation is getting boring & I'm tired of repeating myself for someone that has a brick in his ears.

FYI I said earlyer I played through it multipal times I did a human Noble first that did'nt do a romance story the 2nd one was also human but I can't remember the background & I did the romance with Alester, then I made a Mage but no matter how hard I tried to give it a chance MY HEART WASN'T IN IT. You say D2 is'nt DD were there is no pawn well TECHNICLEY Lucian IS a pawn, a pawn of the Divine. He started as an adventurer & ended up being a vessal for the Divine to distroy the demon of lies / the chaos demon. Everyone in life is a pawn but I would'nt expect someone with such a narrow mind to understand that. Knowlage & understanding are 2 different things, to achieve understanding you must first know all there is to know about a given subject. to do that you need the wisdon to know that nothing is what it seems & that there is always more than meets the eye. Wisdom will tell you that there are many ways to look at a given subject or sercumstance, so how do you know when you finally understand. Simple when you no longer have to seek an awnser instead you begin to seek the question.

As for the DK relying on Zandalor, funny that I do believe it was Zandalor that asked the DK to help him. Come to Aleroth I can't close there portals without you but I opend them to help you, I need help saving Aleroth again, I have a plan but I can't get the device while i'm acting a sheild.

Stop trying to argue a pointless debate come back when you've opened your mind & then MAYBE I'll start to take you seriousley. THANK YOU & GOOD NIGHT grin

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Hey hey hey !!! mad
This is originally a Sale's Thread !
If you all want to discuss about role playing and DA:O versus DKS ... have a search on this forum and you will find there was such a heavy discussion in the past !
evil

Just buy the RPG you like most and keep you Mind Open for al different kind of RPG's ... I like DKS, Demonic like DA, etc, etc ... .

Nobody is winning any discussion !
No, it's just Amazing to see/read how people has a different VIEW over what's a (true) RPG ... ! A blasting different view !! :hihi:

But I love to read this kind of discussions .. in fact, they are funny !! biggrin


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it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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& the sale says I'm getting very close to sale no 6 lol

not long now I think & they'll buckle then I can start work on no 7 lmao

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@Divine Avenger

I wasn't trying to push any opinion on you. From your original post in this thread, you have been ranting, raging, swearing and getting mad at people who are non existent on these forums. If you have a problem with those people, take it out on them, not on me. Calling me narrow minded and saying I have bricks in my ears is insulting when you're creating straw man arguments and presenting your opinions as fact (as shown in your last post on page 1) and then you expect I will not defend Dragon Age: Origins? So I should "accept" that Divinity 2 does everything better when I've played both through and through and know that you're wrong about the player control? You say on page 1 that you played Dragon Age: Origins once and after the end battle, you hated it completely, you then attempted a mage play through but stopped. I don't think you even played Awakenings to judge it. So don't come saying that you played through more times than me because if you did, you obviously loved it.


And you're wrong about Lucien being a pawn of The Divine. Lucien IS The Divine and was simply given divine power by the gods of the Divinity universe. Once you become The Divine, Zandalor doesn't even help you, you have no quest marker and you're on your own pretty much and can advance to the end in any manner that you wish. The same can't be said for Divinity 2 where the DK constantly has the tingling of someone's voice in his/her mind. I can even bet that Larian will include this as a joke for Divinity 3 like Bungie did for Master Chief with the easter egg in Halo Reach if you choose Master Chief's voice and he says - sometimes - in firefight, "Can you hear the voice too!?!?"

The Divine is marked at the start of Divine Divinity and once you encounter Zandalor, you're on your own because Zandalor gets himself trapped by the Black Ring who you must defeat to free him. In Divine Divinity, you're introduced into a world far more dangerous than Divinity 2's world where you constantly have to open up your map because of how big and non-linear it is. Every single main quest in Divine Divinity can be tackled in a non-linear fashion and even when you kill important NPCs (mayor of dwarf village), you can still complete the game.


I'm not trying to change your mind about Origins but when you're saying "it feels like being part of a story where the focus is on your companions" then it's obvious that's because you made it about your companions of whom ALL can be killed. You can even send all of them away (save for Alistair who can be executed or switched for Loghain) and play through the game solo. It's not about the companions. It's about The Grey Wardens, Darkspawn and their seemly everlasting battle with which your character has joined. The antagonist ISN'T Alistair or Wayne, the antagonist is The Archdemon which is the same being that contacts you throughout the game and even sends Darkspawn to attack you at one point. The whole game revolves around stopping The Archdemon. Alistair, Loghain, The Civil War and Wayne are just background noise.

The way I see it, you present your opinion as being fact in your initial post by ranting "DA is ****!" and then presenting it as fact that everyone must accept. In my opinion, DA is the better game and I respect others who say Divinity 2 is the better game but when it comes down to you saying that the game is about Alistair and Wayne (a character who I only let join my party once in my 8 playthroughs, I killed her in the other 7) then that's not even opinion because the plot is clear. If I say Divinity 2 is about Jackson (the farmer who is a character who stars in the game for a few moments and is a character who is non-important to progressing in the game) then that's not opinion, it's ignorance based on wrongful interpretation because he has nothing to do with Divinity 2's plot.

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People browse these forums all the time & never end up registering here so what's to say that the same type of people that p*** me off on live don't browse here as well.

I'm not arguing with you anymore I've already said my piece & as Joram said this is a DKS sales thread not a debat thread about DA & DKS.

AS for trying to say I place my opinion as FACT then you clearley have'nt read 90% of my posts on this forum. I like joking around & if you had any kind of sence of humour you would have taken it as a joke from the beguining. Incase you did'nt notice the rant about DA originally was place in with a mixed text promoting the sale of DKS. This thread that you seem to be content to keep trying to turn into a debate on DA. If you completley read the original post you would have also seen me threten to turn into a dragon & drag people to the shop to buy DKS.

You may have taken me ranting about DA as me saying FACT but the FACT is that a lot of fans of each type of game make thre opinions out to be FACT just like you.

The FACT is that everyone does not just gamers, it's supposed to be a FACT that we evolved from mokeys yet no one can find the missing link to make it an absolut certainty. FACTS tend to be hazy & often have more than 1 meaning as I said before depending on the person that is reading / speaking them. Your fact is that it's good my fact is that it's sh** no game is perfet now STOP trying to continue a debate about this game in a Thread that was made to sell DKS.




Why would play Dragon Age & go round killing dragons people when you can play Dragon Knight Saga & actally BECOME a dragon. Most games would have you running around as a form of human or elf or whatnot, so why not buy DKS & sore the sky's IN DRAGON FORM baby grin

Burn Black Ring scumbags lol

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"YOU ONLY SEE 1 REAL F***ING DRAGON SO HOW CAN IT BE DRAGON AGE IDIOTS EA HAS'NT GOT A CLUE HOW TO MAKE AN AWSOME RPG EVEN IF THERE LIFE DEPENDED ON IT."

That sounds like opinion trying to be presented as fact to me. Sorry but that's exactly what it looks like and I've already stated that my opinion is Dragon Age is better and that I respect your opinion which states that Divinity 2 is better. I think both are great games and I'm not a kiss up either because I think Dragon Age 2 was average whereas all Divinity games have been superb in my book.

I'm also sure that Dragon Commander will be good too.

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Buy a copy of DKS today you won't regret it visit your local game shop & pick up your copy or expect to see my Dragon Form launching a fireball up your A** as you run toward the shop to quell my wrath lol.

Joram might save you but I'll just hurl a fireball at you while he's sleeping lol grin

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Discuss like you all wish !
But remember you can't win
If you try anybody to pin !
Some day you're the fish ...

Bellegar !!!! Bellegar !! ... Belle .. ga...aaa ..ar... !


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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there you have it people if you needed anymore reason to buy DKS then Willager there has just given it to you lol hahaha

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WOOHOO I've just sold my 7th copy of DKS lol

I've converted one of my newest xbox friends & he'll be buying on payday lol grin

Though the threat of having a fireball hurled up his a** if he didn't buy it might have had something to do with it lol. grin

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You hurl a Fireball if people don't buy the DKS and I will speak a spell that Charm them so they're automatically in Love with Damian or Ygerna, Hermosa or Kenneth, Tiffany or Jergos, ... :hihi:


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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LOL...I remember this picture now. I certainly think that Richard needed a bigger role. He was a funny character!

"That's me, I don't even stay for breakfast!" - Richard on women

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