Origins doesn't have the multiclassing of Divinity but it has the specializations that allow for a mage to be more than a mage. Keep in mind that Dragon Age is a party based game. You can only be one class so that you NEED companions to help you. And you actually have FULL control over companions. I guess none of you ever went to the tactics setting where you can make them do ANYTHING even when you're not controlling them.
So if the Computers controling them then how is that FULL Controle, I'd rather play a Final Fantasy game if I want a game with party members that I TRUELY have FULL controle over. Final Fantasy has an epic story 90% of the time & you really can controle everyone not just the hero.
The sub characters like Alester & Gwyne may have seemed real but the Hero WAS NOT other than the origen story what was there to define your character. Most of the story was focused round the sub characters NOT the hero, when you go to redcliff or whatever it's called the main focus is Alester. The Circle is focused round Gwyne, every part of the game focused round the sub characters. So basicley the hero was just a pawn an observer only there to kill the bad guy, how is that an awsome story how is that an adventure.
AS I said before everyone likes what they like & if you like DA that's your choice but I DON'T LIKE IT. Nothing you say will change that so you can argue about it as much as you like but I NEVER have like'd it I NEVER will like it & thats all there is to it.
Haveing multipal endings does'nt make it a good game, you don't need multipal endings for an awsome game. Final Fantasy is an awsome game & thats only ever had 1 ending, as I said before a true RPG is like an interactive film or a page out of history. A film is set it's made the way it is & nothing can change that they may make a 2nd film but that ones story is set as well, as much as you may not like how it ends theres nothing you can do aside from never watching it again. The same with history you can learn from it but you can't change it.
Now if the game was more like mass effect that's a different story that game is like taking a time machine back in time to see how history was writen. The fact that your choices in Mass Effect influance the next game it's like watching how the things that happened in history happend the way they did. The story of Mass Effect effects not only your companions but the hero as well, which is why DA will never be an amazing game in my eyes. All you do in DA is tell your companipons story, what is there to say about the hero (human noble origens) your family was slaughtered & you killed the bad guy THE END. Woohoo great story hero, you may as well turn round & say that a ghost killed the archdemon because with nothing in the story other than the begining & the end involving the hero it's like you appeard disappeard reappeard & died.
Like I said in my earlyer post it's like your an observer not the hero, the so called hero is only there to witness events & not actually take part. You can paint the prettyest picture in the world but without heart it's nothing but c***. When a writer writes a story that spans the ages Tolkins Lord of the Rings for example the story come's from the heart. When a Painter paints a masterpiece it's his heart that guides his hand. Divinitys World is ALIVE you can feel the heart in the game with every step you take, the love & fun that went into it's creation. With DA I felt nothing, the only thing that came to mind when I played it was ££££$$$$$ thats why that game was made. It was made soley for the purpose of money they seen how populer BG was & thought let's make some money.
Again as I said before I'm the type of gamer that becomes the character I play & if I can't conect to the character I can't conect to the game. I did'nt conect to DA & I never will, if there are more dragons DA I don't care because I can't bring myself to take it out of the case let alone play the thing. I don't play games I BECOME the game & to me a truley great game is able to convince me that it's Real & ALIVE. To me DKS is like walking out my door to find out that someone has terrorformed the world while I was sleeping & I now have a whole load of things to discover.

Where as DA is like walking out your door & into a Grave Yard or a ghost town, it just makes me think did I sleep through the apocolyps.

DKS may not be the bigest game series in the world but it certainley has a heart & soul, that to me beats multipal endings. That to me beats having influance over the direction of the story, that to me baet's any argument you could possibly come up with for DA. I Love DKS & I Love The company that made it but DA, the only love that will get from me is the love of putting it out of it's misery by planting some C4 on the c*** & watching it go BOOM.