Hi guys, thanks for the welcome and for the advice.

I managed to beat this section; by dropping the difficulty to Casual and abusing the quicksave.

Actually I'm not sure what the logic is regarding Save being available or disabled. I think I saw it disabled a few seconds after I saw it enabled.

It still seems tough/unfair when using melee attacks, an enemy can walk in and land a blow on Zandalor inside the time it takes you to strike another enemy.
Actually it seems to be better to not try and kill enemies, but hang back a bit and wait to see if any target Zandalor.

Oh well; thanks for the advice. I'm looking forward to the Hall of Echoes now smile