I have to admit i was extremely curious about Dragon Commander, knowing it would be from larian and from the previous lar_q status updates.

When i first saw the video about Dragon commander i was deeply disapointed. The dragon gameplay with a jetpack was "too weird" for me, the bridge gameplay and dialogs were realy out-of-sync with the game mood, mixing comedy with a "comand an empire" style game and i was generaly upset with what you've done.

But then all of the sudden it struck my mind and i talked to myself "FFS man, wake up! this is new stuff, forget classical RPGs! open your mind!"

Then i saw the video again and i changed my idea a little and thought that this has a realy good potential. I'm sure i'll have a lot of trouble digesting the jetpack on a dragon but i'll get over it.


About this status update and the current game industry, the big publishers are just that, people that think only about marketing figures and never about the game true form and quality. Games released nowadays by giant publishers have a lot of "re-touches" by people in suits that change games beyond what the true gamers realy envision it - one of the reasons i don't "hate" bioware per se wink

I'm realy proud that larian is being true to its vision and talented developers, but I also would like to warn you from the bottom of my heart that declining deals like that "making an addon for an important IP" is also not entirely good, because you DO need to get a little more visible impact on the gamming industry, and making an awesome job in an important IP would go a long way to make your name more recognizable. Think of it as an investment for even more epic-awesome sells on your independant releases, and free publicity for larian...


Oh and "please take my money larian!" wink thanks lar_q.