Originally Posted by Myrthos
Originally Posted by Demonic
Really? Yes strategy plays a role (large role) but so does combat and I'm pretty sure that if you didn't level up your dragon, he'd be killed easily. It's a game where choices matter as well, so yes, the RPG elements are huge and they matter just like the RTS elements. It's (IMO) a RPGRTSAction game.

yes combat plays a large role too. But in my meeting with Lar one of the first words of him were 'it is not an RPG'. That can be interpreted in many ways, but I doubt the RPG elements are huge. There are other ways of increasing the strength of your army besides leveling up and distributing stat points. Still I do belief there will be a healthy variety of RPG elements in the game, but it will be more of a strategy game than it will be a RPG.

As to ground combat, I interpreted it that like you have armies in the sky you also have armies on the ground. So your armies are fighting other armies and as a dragon you could create some mayhem on the opposing forces, like the other dragons could do on yours. You shouldn't be able to do that as a human in my opinion, soaring as a dragon over them and breathing fire would be just great smile


Yes, it's not an RPG. It's a variety of different genres. Making choices is a major part for some RPG's. Now if some of these choices have lasting effects and consequences then it'll be a new step for Divinity as the previous Divinity games didn't have choices which later came back to bite you in the ass or effected how you played the game.