Originally Posted by henryv
I do agree at some of your points but that's why it's a side quest (hunting we shall go). It isn't meant to be a part of the story.


As a side-quest I'm fine with it. My worries were directed against *all* mobs within the game being there (numerous, especially) and being very difficult.

So I misunderstood things, it seems to me.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch